Charge

Type maneuver
Name Charge
Class fighter
Subclass assault
Brief Move in a straight line and attack with advantage

Fighter Maneuver (Assault)

Charge

At-will, Standard Action

Move up to twice base movement in a straight line, minimum 2 squares; gain advantage to attack or damage roll.

At rank 2, your charge gains 50% bonus damage.

At rank 3, you gain advantage to both attack and damage rolls when you charge.

At rank 4, your charge gains 100% bonus damage instead of 50%.